Bag of Swording - Major Update Announcement
Bag of Swording is Returning
With a fresh style, an entirely new card system, and a vast world teeming with sub-stories.
Story
Discover the realm of Khuzaa'beel, a land tainted by dark magic. Venture to reclaim your freedom as you battle your way to the heart of Ignir'thal, the volcano where the old king's castle rests and where the corruption originated.
Throughout your journey, you'll encounter various friends and foes, both human and otherwise. Learn their stories and gain their support; if you are unable to survive your journey, perhaps you can ease the path for the next unfortunate souls.
Gameplay
- Procedurally Generated Map: No run will be the same. Different fights and random encounters will force you to adapt your deck.
- Class-Based Characters: Choose a character class at the start of each run, affecting dialogue, interactions, and battle passives.
- Random Encounters: Experience diverse encounters that react differently to your character. Try our game demo, Toska, for a preview.
- Card Archetypes: Different playstyles in the form of card archetypes. The demo includes:
- Base Cards
- Rogue Cards
- Warrior Cards
Graphics
We are moving from Pixel Art to 2D Art, making the game more lively and giving our artists a more familiar and creative environment.
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Our artistic vision centers around a dark medieval aesthetic, where every element of the world reflects a sense of decay and corruption. From cursed, grotesque creatures to desolate, weathered landscapes, the visual design captures a haunting narrative of ruin and despair. Through bold, graphic outlines and dramatic, shadow-heavy contrasts, we create an atmosphere steeped in tension and unease, immersing players in a visceral, unforgettable experience that embodies the dark beauty of this cursed realm.
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Planning
We are committed to making this an engaging and fun game for everyone, but this will take time and energy. This is why we are taking it step by step:
- We are launching a demo with the new style, music, and revamped system.
- We will move on to introducing the version with the map, fights, boss fight, and some random events.
- We will proceed to release a full chapter of the game.
Thank you for reading this, and we hope you will join us on this journey. We are very excited to work on this, so, if you think you are interested, drop a follow. And until next time:
Your Soul, Our Game.
Get Bag of Swording
Bag of Swording
A Punch-Out and Card Building game hybrid
Status | In development |
Author | Essencia Sentinam |
Genre | Card Game, Action, Fighting |
Tags | Deck Building, Pixel Art, Roguelike |
Languages | English |
More posts
- Minor Update for Gameplay and Quality of Life84 days ago
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