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A Punch-Out and Card-Building game hybrid made during UGJ #99, this concept aims to become a deck-builder game with rogue-like elements that will take you through different worlds and multiple bosses.

On the search for ancient artifacts, you managed to find the legendary "Bag of Swording". Which, according to the legends, contains a pocket dimension capable of storing anything that can be used as a sword, a valuable artifact indeed!

As you try to leave the dungeon, the Guardian of the place stands before you. He will not let you leave with the bag of swording alive

How to Play :  The bag contains different sword cards with varying costs and damage output, use (Q, or E) to use the appropriate card. Cards will require energy to be cast, so dodge the enemy attacks to replenish it and keep on swinging.

Enemy Attacks : A flame will light up on the enemy hands to indicate where he will attack from, so keep an eye on those and dodge at the right time, either to the left, right, or down.


Engine used : Godot 4

Software used to make Animation and Assets : Aseprite & Krita

Updated 4 days ago
Published 15 days ago
StatusIn development
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorEssencia Sentinam
GenreCard Game, Action, Fighting
Made withFL Studio, Godot, Aseprite
TagsDeck Building, Pixel Art, Roguelike
Average sessionA few seconds
LanguagesEnglish

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Click download now to get access to the following files:

Bag of Swording Updated.exe 83 MB